Field-FX: Difference between revisions

From Electromagnetic Field 2024
(Compo descriptions & rules)
Β 
(16 intermediate revisions by 2 users not shown)
Line 3: Line 3:
|Contact=TΓ΄Bach
|Contact=TΓ΄Bach
|WebAddress=https://field-fx.party/
|WebAddress=https://field-fx.party/
|HideList=true
}}
}}
A Demoparty[https://en.wikipedia.org/wiki/Demoscene#Parties] in a tent. Showcasing what the Demoscene is about and what a Demoparty is to a wider audience.
A Demoparty[https://en.wikipedia.org/wiki/Demoscene#Parties] in a tent. Showcasing what the Demoscene is about and what a Demoparty is to a wider audience.
Line 18: Line 19:


We hope you will join us!
We hope you will join us!
==Visitors==
Feel free to add yourself to this list by editing this wiki page if you are planning on visiting and/or participating in the compos! Please mark yourself in the β›Ί column if you also plan on camping in our village. Field-FX organizers have been highlighted in '''bold'''
{| class="wikitable"
!🌎
!Handle
!Group
!DECT
!β›Ί
|-
|🏴󠁧󠁒󠁷󠁬󠁳󠁿
|'''[[User:TΓ΄Bach|Enfys]]'''
|SLP^RiFT^Poo-Brain^TUHB^FTG
|6502
|βœ…
|-
|πŸ‡¬πŸ‡§
|'''[[User:Reality404|reality404]]'''
|PooBrain^RBBS
|
|βœ…
|-
|πŸ‡¬πŸ‡§
|'''[[User:RaccoonViolet|RaccoonViolet]]'''
|Slipstream^FTG^SVatG
|7222
|βœ…
|-
|πŸ‡¬πŸ‡§
|'''Aldroid'''
|Slipstream
|
|βœ…
|-
|πŸ‡¬πŸ‡§
|'''Crypt'''
|Slipstream
|2798
|❎
|-
|πŸ‡¬πŸ‡§
|'''Stormcaller'''
|Slipstream
|5432
|βœ…
|-
|πŸ‡¬πŸ‡§
|'''Gasman'''
|H-Prg^Wavesitter^Slipstream
|
|
|-
|πŸ‡¬πŸ‡§
|jtruk
|RiFT
|
|
|-
|
|doop
|
|3667
|
|-
|
|Zooleika
|
|
|
|-
|
|Yaxu
|
|
|
|}


== Schedule ==
== Schedule ==
Coming soon
Subject to change, see [https://www.emfcamp.org/schedule/2024 the EMF Camp website] for the full EMF schedule and [https://field-fx.party/index.php?page=Timetable the Field-FX website] for the demoparty schedule
Β 
====== Friday ======
{| class="wikitable"
|10:00 to 11:00
|Morning Demoscene Watchalong
|-
|12:00 to 13:00
|Game Jam
|-
|13:30 to 15:30
|Pysanka - Ukrainian Easter egg decorating
|-
|16:30 to 17:30
|Learn to VJ using TouchDesigner
|-
|18:00 to 19:00
|Bytejam and demoscene chill
|-
|20:00 to 23:00
|Karaoke: Friday Night
|}
Β 
====== Saturday ======
{| class="wikitable"
|10:00 to 12:30
|Humble Data Workshop
|-
|13:00 to 14:00
|The Demoscene Primer: Making Pretty Animations with Code
|-
|17:00 to 20:00
|Field-FX Demoparty
|-
|23:00 to 00:00
|Funki Porcini - The Laserium
|}
Β 
====== Sunday ======
{| class="wikitable"
|11:00 to 11:30
|Introduction to leatherwork
|-
|12:00 to 14:00
|Game Jam Show and Tell
|-
|14:30 to 15:30
|Art with character(s): Make your own ASCII art with Python
|}
Β 
=== We will be on [https://map.emfcamp.org/#18.5/52.040507/-2.377716/m=52.040507,-2.377716 Stage C] from 18:00 to 18:40 on Sunday for the Prizegiving ceremony ===


== Compos ==
== Compos ==
Line 75: Line 202:


== Workshops ==
== Workshops ==
Information about workshops will be listed here soon
Β 
=== [https://www.emfcamp.org/schedule/2024/353-game-jam Game Jam] ===
This will be a 48 hour game jam with the theme announced and teams registered in a short sign-up session at the start and an optional show and tell at the end. A website will be created to showcase entries. Both digital and physical games can be entered. There will be support if it's needed over the course of the jam. There will be a modifier list if participants are looking for an extra challenge.
Β 
=== [https://www.emfcamp.org/schedule/2024/542-karaoke-friday-night Pysanka - Ukrainian Easter egg decorating] ===
A workshop in Ukrainian ages-old techniques of Easter egg decoration. Children are welcome but the techniques are challenging so grownup assistance would be required.
Β 
=== [https://www.emfcamp.org/schedule/2024/542-karaoke-friday-night Karaoke] ===
Karaoke returns to EMF!
Β 
We aim to keep the first hour family friendly.
Β 
=== [https://www.emfcamp.org/schedule/2024/185-humble-data-workshop Humble Data Workshop] ===
Are you eager to embark on a tech career but unsure where to start? Are you curious about data science? Taking the first steps in this area is hard, but you don’t have to do it alone. Join our workshop for complete beginners and get started in Python data science - even if you’ve never written a single line of code!
Β 
=== [https://www.emfcamp.org/schedule/2024/464-introduction-to-leatherwork Introduction to leatherwork] ===
This workshop is an absolute beginner’s guide to leatherwork, covering the things that I wish I had known when I was first starting. I intend for this workshop to be useful to people who have never worked with leather before and would like to learn the skills needed to start making or repairing leather goods.
Β 
=== [https://www.emfcamp.org/schedule/2024/559-game-jam-show-and-tell Game Jam Show and Tell] ===
The closing ceremony for the game jam. Teams will be given the opportunity to showcase their games if they would like to do so. There will also be the opportunity for play-testing and feedback.
Β 
=== [https://www.emfcamp.org/schedule/2024/56-art-with-character-s-make-your-own-ascii-art-with-python Art with character(s): Make your own ASCII art with Python] ===
Come along to this workshop for a short talk about what ASCII art is and its history, an interactive tutorial of how you can use Python and Pillow to take images from the internet and your webcam and turn them into ASCII art, and an opportunity to show off your new skills by building something cool.
Β 
=== [https://www.emfcamp.org/schedule/2024/735-learn-to-vj-using-touchdesigner Learn to VJ using TouchDesigner] ===
Video manipulation during a music event is a daunting task. During this workshop you can learn how to set up a basic visually interesting program that reacts to the music being played. We'll explore several techniques including noise and video manipulation.
Β 
=== [https://www.emfcamp.org/schedule/2024/750-the-demoscene-primer-making-pretty-animations-with-code The Demoscene Primer: Making Pretty Animations with Code] ===
We'll explore the Demoscene, a digital art subculture focused on creating audiovisual effects to entertain and impress, using TIC-80, a free and joyful 'virtual console'.


== Byte Jam & Shader Jam ==
== Byte Jam & Shader Jam ==
Line 84: Line 239:
*jtruk
*jtruk
*doop
*doop
*TΓ΄Bach


==Visitors==
Feel free to add yourself to this list if you are planning on visiting and/or participating in the compos!
{| class="wikitable"
!🌎
!Handle
!Group
|-
|🏴󠁧󠁒󠁷󠁬󠁳󠁿
|Enfys
|SLP^RiFT^Poo-Brain^TUHB^FTG
|-
|πŸ‡¬πŸ‡§
|reality404
|PooBrain^RBBS
|-
|πŸ‡¬πŸ‡§
|RaccoonViolet
|Slipstream^FTG^SVatG
|-
|πŸ‡¬πŸ‡§
|Aldroid
|Slipstream
|-
|πŸ‡¬πŸ‡§
|Crypt
|Slipstream
|-
|πŸ‡¬πŸ‡§
|Stormcaller
|Slipstream
|-
|πŸ‡¬πŸ‡§
|Gasman
|H-Prg^Wavesitter^Slipstream
|-
|πŸ‡¬πŸ‡§
|jtruk
|RiFT
|-
|
|doop
|
|-
|
|Zooleika
|
|-
|
|Yaxu
|
|}
[[Category:Villages]]
[[Category:Villages]]

Latest revision as of 01:33, 29 May 2024

Field-FX

Village-Field-FX.png

Description A Demoparty in a tent
Contact User:TΓ΄Bach
Web Site https://field-fx.party/
Activities
View all Villages


A Demoparty[1] in a tent. Showcasing what the Demoscene is about and what a Demoparty is to a wider audience.

In addition to this wiki page, up to date info about FieldFX and compos can be found at: https://field-fx.party/

Demoscene

demoscene, a digital frontier arts subculture.

We're throwing a demoparty, and everyone at EMF Camp is invited to watch, to make entries, and to have a great time.

There's a saying on the scene, "the real party is outside." Well it doesn't get any more outside than this!

Our goal is to bring the spirit of the demoscene to more people, and to encourage creativity.

We hope you will join us!

Visitors

Feel free to add yourself to this list by editing this wiki page if you are planning on visiting and/or participating in the compos! Please mark yourself in the β›Ί column if you also plan on camping in our village. Field-FX organizers have been highlighted in bold

🌎 Handle Group DECT β›Ί
🏴󠁧󠁒󠁷󠁬󠁳󠁿 Enfys SLP^RiFT^Poo-Brain^TUHB^FTG 6502 βœ…
πŸ‡¬πŸ‡§ reality404 PooBrain^RBBS βœ…
πŸ‡¬πŸ‡§ RaccoonViolet Slipstream^FTG^SVatG 7222 βœ…
πŸ‡¬πŸ‡§ Aldroid Slipstream βœ…
πŸ‡¬πŸ‡§ Crypt Slipstream 2798 ❎
πŸ‡¬πŸ‡§ Stormcaller Slipstream 5432 βœ…
πŸ‡¬πŸ‡§ Gasman H-Prg^Wavesitter^Slipstream
πŸ‡¬πŸ‡§ jtruk RiFT
doop 3667
Zooleika
Yaxu

Schedule

Subject to change, see the EMF Camp website for the full EMF schedule and the Field-FX website for the demoparty schedule

Friday
10:00 to 11:00 Morning Demoscene Watchalong
12:00 to 13:00 Game Jam
13:30 to 15:30 Pysanka - Ukrainian Easter egg decorating
16:30 to 17:30 Learn to VJ using TouchDesigner
18:00 to 19:00 Bytejam and demoscene chill
20:00 to 23:00 Karaoke: Friday Night
Saturday
10:00 to 12:30 Humble Data Workshop
13:00 to 14:00 The Demoscene Primer: Making Pretty Animations with Code
17:00 to 20:00 Field-FX Demoparty
23:00 to 00:00 Funki Porcini - The Laserium
Sunday
11:00 to 11:30 Introduction to leatherwork
12:00 to 14:00 Game Jam Show and Tell
14:30 to 15:30 Art with character(s): Make your own ASCII art with Python

We will be on Stage C from 18:00 to 18:40 on Sunday for the Prizegiving ceremony

Compos

Demo The central focus of the demoscene, an extravaganza of executable animation and audio, it's the demo compo.

We accept entries for newschool platforms (that is, desktop computers, web, etc.) as well as oldschool (8 and 16-bit home computers and consoles), and fantasy consoles such as TIC-80 and Pico-8. Sizecoded entries are welcome too.

Music If it makes sound you can enter it.
Graphics If it can be displayed on a projector screen and it doesn't move, it'sgraphics. From photography to executable graphics, Blender to weaving.
Teletext As count Count Binface once said: bring back teletext!

We recommend using edit.tf for this

Wild Anything goes. Videos, animation, strange hardware, etc
Badge This is a hacker camp, so let's do something with a hacker camp vibe!

Anyone who's seen an EMF Camp badge knows its potential. But maybe you have an Arduino, or a MicroBIT, sitting around waiting to be used creatively? Now is your chance to make a demo for a new platform!

Young-FX 15 or younger and want to get creative? We have a special category for you!

Scratch demos, animations, music, photography, whatever you shine at.

These competitions are quite broad because this is only a small party, but if a particular sub-category is very popular, we may (with the consent of the entrants) split the competition to make it fairer. For instance oldschool vs newschool or sizecoded vs full-size. All entries will be loved, respected, and cheered!

Compo Rules

General rules

  • Only submit your own work, solo or as part of a collaboration.
  • Compo entries must not have been released before. Previously released content is fine so long as the work as a whole is substantially new.
  • No purely AI generated graphics or music, either as a single submission or as a scene in a demo.
  • For anything more complex than a simple image or audio file, we recommend you include a text file (sceners still use the .nfo file extension for some bizarre reason) containing any additional information or licensing.
  • Runtime for any executable, wild or badge entry must not exceed ten minutes. If it does, it may be cut off after that time.
  • Play time for any music entry must not exceed five minutes. If it does, it had better be a banger.

Technical Requirements

  • All executable entries need to provide the binaries required to run it on the target platform, short instructions (or a link) how to do so, and also a video capture of the production. We will check, within reason, that demos run as expected, but a video capture will ensure that your prod is shown on the screen at the party in the way that you expect it to be. If you need help with this, get in touch.

Rights and Responsibilities

  • Read and follow the code of conduct. You know it makes sense.
  • We can refuse to show any entry for any reason. But we do want to show your entry, so read and follow the code of conduct.
  • You give us permission to play your entry at the party.
  • You give us permission to upload your entry to scene.org. If you wish for any additional information to be included alongside your upload, put it in the zip.

Workshops

Game Jam

This will be a 48 hour game jam with the theme announced and teams registered in a short sign-up session at the start and an optional show and tell at the end. A website will be created to showcase entries. Both digital and physical games can be entered. There will be support if it's needed over the course of the jam. There will be a modifier list if participants are looking for an extra challenge.

Pysanka - Ukrainian Easter egg decorating

A workshop in Ukrainian ages-old techniques of Easter egg decoration. Children are welcome but the techniques are challenging so grownup assistance would be required.

Karaoke

Karaoke returns to EMF!

We aim to keep the first hour family friendly.

Humble Data Workshop

Are you eager to embark on a tech career but unsure where to start? Are you curious about data science? Taking the first steps in this area is hard, but you don’t have to do it alone. Join our workshop for complete beginners and get started in Python data science - even if you’ve never written a single line of code!

Introduction to leatherwork

This workshop is an absolute beginner’s guide to leatherwork, covering the things that I wish I had known when I was first starting. I intend for this workshop to be useful to people who have never worked with leather before and would like to learn the skills needed to start making or repairing leather goods.

Game Jam Show and Tell

The closing ceremony for the game jam. Teams will be given the opportunity to showcase their games if they would like to do so. There will also be the opportunity for play-testing and feedback.

Art with character(s): Make your own ASCII art with Python

Come along to this workshop for a short talk about what ASCII art is and its history, an interactive tutorial of how you can use Python and Pillow to take images from the internet and your webcam and turn them into ASCII art, and an opportunity to show off your new skills by building something cool.

Learn to VJ using TouchDesigner

Video manipulation during a music event is a daunting task. During this workshop you can learn how to set up a basic visually interesting program that reacts to the music being played. We'll explore several techniques including noise and video manipulation.

The Demoscene Primer: Making Pretty Animations with Code

We'll explore the Demoscene, a digital art subculture focused on creating audiovisual effects to entertain and impress, using TIC-80, a free and joyful 'virtual console'.

Byte Jam & Shader Jam

Information about jam session(s) will be listed here soon.

If you are interested in jamming with us, please leave a link to your profile/contact info below.

  • jtruk
  • doop
  • TΓ΄Bach